≈ the.bay.news
  1. 1711

    fframes-3d v1.4.0 — 3D scenes for fframes: a three.js style scene graph, glTF and STL models, a CPU rasterizer and a wgpu renderer

  2. 1712

    questkit-fec v0.1.0 — Reed-Solomon and XOR forward-error correction for lossy packet transports

  3. 1713

    oai-statsig-grpc v0.39.0-beta.20261101.1810 — Statsig with gRPC support.

  4. 1714

    rahti-native v0.0.30 — Run a Rahti application inside a native package: packaged paths, a loopback-only embedded server, and a per-installation session key.

  5. 1715

    pioneer-optical v1.5.0 — Pioneer optical drive (BD/DVD) vendor protocol: command encoding, response decoding, update and memory-read sequences over any SCSI transport, firmware image analysis, and env

  6. 1716

    praevis-thetadata-cli v0.1.0-alpha.1 — Independent, unofficial ThetaData authentication CLI with native Windows/Linux session storage

  7. 1717

    praevis-thetadata-client v0.1.0-alpha.1 — Experimental independent Rust gRPC client for ThetaData market data: raw RPC bindings and a typed, bounded stock EOD stream

  8. 1718

    praevis-thetadata-proto v0.1.0-alpha.1 — Generated protobuf types and gRPC bindings recovered from the ThetaData Python distribution (independent, unofficial)

  9. 1719

    praevis-thetadata-core v0.1.0-alpha.1 — Transport-independent exact prices, timestamps, values, tables and numeric batches for the independent praevis-thetadata clients

  10. 1720

    orrery-oauth v0.2.1 — OAuth 2 authorization code with PKCE for Orrery provider extensions: loopback callback, pasted-URL fallback, token exchange and refresh.

  11. 1721

    praevis-thetadata-auth v0.1.0-alpha.1 — Independent Rust client for ThetaData HTTPS authentication: in-memory sessions, with optional (native-store feature) Windows/Linux session persistence. Not affi

  12. 1722

    baracuda-tensorrt-builder v0.1.0-alpha.80 — Safe Rust API for the NVIDIA TensorRT builder: network definition, builder config, serialized engines.

  13. 1723

    abstractavatar v0.1.0 — Platform-independent procedural activity avatars with optional native/WebAssembly ABI

  14. 1724

    baracuda-ozimmu-sys v0.1.0-alpha.80 — Build + raw FFI bindings to baracuda's clean-fork of Hiroyuki Ootomo's ozIMMU — the Ozaki-scheme FP64 GEMM library that synthesizes a DGEMM from S² int8 tensor-co

  15. 1725

    vision-geometry v0.12.0 — Shared geometric solvers: epipolar geometry, homography, triangulation, camera matrix

  16. 1726

    vision-calibration-core v0.12.0 — Core math types, camera models, and RANSAC primitives for vision-calibration

  17. 1727

    baracuda-optim v0.1.0-alpha.80 — Optimizer kernels (Adam / LAMB / SGD) for the baracuda CUDA stack, built on the multi_tensor_apply idiom vendored from NVIDIA Apex (BSD-3-Clause). One launch over thou

  18. 1728

    rpic-render v0.12.0 — Raster (PNG) and PDF rendering for rpic, by rasterizing/converting its SVG output (pure Rust: resvg/tiny-skia, svg2pdf).

  19. 1729

    accesskit_ohos_pre v0.0.1 — AccessKit UI accessibility infrastructure: OpenHarmony adapter

  20. 1730

    u-routing v0.26.0 — Vehicle routing optimization: TSP, CVRP and VRPTW with constructive heuristics, local search, GA with Split, and ALNS.

  21. 1731

    orrery-ext-sdk v0.2.1 — Serve an orrery-ext-api extension as its own process: a one-line main, the broker as an RPC client (decision 0066).

  22. 1732

    viscosity-wasm v0.0.1 — Viscosity compiled to WebAssembly: compile(source) -> { code, explain }, for JavaScript and Python.

  23. 1733

    baracuda-nvimagecodec-sys v0.1.0-alpha.80 — Raw FFI bindings and dynamic loader for NVIDIA nvImageCodec (unified GPU image codecs).

  24. 1734

    wayle-hyprland v0.3.0 — Reactive Hyprland compositor state and event streaming

  25. 1735

    baracuda-nvcomp v0.1.0-alpha.80 — Safe Rust wrappers for NVIDIA nvCOMP (GPU compression). Scaffolding at v0.1.

  26. 1736

    baracuda-nvcomp-sys v0.1.0-alpha.80 — Raw FFI bindings and dynamic loader for NVIDIA nvCOMP (GPU compression).

  27. 1737

    baracuda-npp v0.1.0-alpha.80 — Safe Rust wrappers for NVIDIA NPP (Performance Primitives). Core + signal subset at v0.1.

  28. 1738

    viscosity-cli v0.0.1 — The `viscosity` command: compile and explain JavaScript and Python data layouts.

  29. 1739

    baracuda-npp-sys v0.1.0-alpha.80 — Raw FFI bindings and dynamic loader for NVIDIA NPP (Performance Primitives).

  30. 1740

    viscosity-frontend-python v0.0.1 — Viscosity's Python plugin: a Python subset (dataclass records, lists, loops) lowered to VIR, and rewritten to column storage from a layout plan.

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