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Ways to reduce compilation time incurred by highly overloaded functions (==)?

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Ways to reduce compilation time incurred by highly overloaded functions (==)?
Hi there, I have a question about reducing compilation times of highly overloaded functions (==). Specifically, about the potential impact of reducing the number of overloads in a build using the Swift 6.3 compiler. These questions build off of this post( Type checker impact of reducing occurences of highly overloaded functions (==)? ), which could be good context. I’m looking for guidance on three approaches we have evaluated for reducing the compile-time cost associated with a very large numb...

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