the.bay.news

Donkey Kong 64 finally gets a fully native PC port written in C — DK64 ReKONGpiled brings ultrawide support, uncapped framerates, and zero AI code

Tom
Donkey Kong 64 finally gets a fully native PC port written in C — DK64 ReKONGpiled brings ultrawide support, uncapped framerates, and zero AI code
All without the use of AI.

0 comments

Sign in to join the discussion — your thebay.events account works here.

No comments yet.