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Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly

Babylonian Twins
Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
Babylonian Twins is an Amiga platformer I built in Baghdad in 1993, in 68000 assembly. This summer an LLM ported it to Godot, and this is what I found when I read back through what it did. The original disks are now free on itch.io.

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