Allocation strategies
Ziggit
Allocation strategies
I decided to slow down and quit doing games/graphics/embedded learning projects that assume dependencies for (good) reasons. So now I am building a project with no clear end point except being written with a possible embedded target in mind later and mostly just implementing as much as I can myself. I have a working (well, failing but correct) allocator and I wrote the build.zig myself instead of deleting the parts I don’t need from zig init this time. So far all my allocator does is claim a p...
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