Running Windows C++ executables (LibTorch + CUDA) on a Linux GPU server
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Running Windows C++ executables (LibTorch + CUDA) on a Linux GPU server
I have a few Windows C++ executables, some of which use LibTorch with CUDA to run TorchScript models. I’d like to run them on a Linux server with an NVIDIA GPU, with exactly the same results as on Windows. Is recompiling the sources on Linux with CMake + LibTorch the best approach, or is there a better alternative? What are the common pitfalls?
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