7 Godot 4 melee attack mistakes (and the fix for each)
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7 Godot 4 melee attack mistakes (and the fix for each)
Seven common mistakes when building a melee attack in Godot 4 — always-on hitboxes, one swing hitting five times, hitting yourself, the "Function blocked during in/out signal" error, hitboxes that don't flip, damage in the wrong node and one-frame active windows — each with paste-able GDScript.
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