≈ the.bay.news

7 Godot 4 melee attack mistakes (and the fix for each)

DEV Community
7 Godot 4 melee attack mistakes (and the fix for each)
Seven common mistakes when building a melee attack in Godot 4 — always-on hitboxes, one swing hitting five times, hitting yourself, the "Function blocked during in/out signal" error, hitboxes that don't flip, damage in the wrong node and one-frame active windows — each with paste-able GDScript.

0 comments

Sign in to join the discussion — your thebay.events account works here.

No comments yet.