The last error in an Unreal Engine cook log is often a lie: notes from 37 controlled runs
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The last error in an Unreal Engine cook log is often a lie: notes from 37 controlled runs
I broke a UE project on purpose on 5.4.4 and 5.8.3 to see what packaging logs really say. Exit codes, buried crashes, misleading follow-up errors, and one real-world case.
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